AI Design in Use header chart for Oct 24, 2026: 53 items, uses per medium, most-used tools and most-liked posts

AI Design in Use · Noon · Saturday, October 24, 2026

A $143 music video with its receipts, one shader layer per prompt, and the cheap model that missed the brief

DOWNFORCE is a 3-minute hype edit for a Suno song, cut from footage of the Oct 15 Tesla Roadster demo plus generated shots, with Claude Code acting as production lead. Its makers published the whole production record: about 13 hours, 172 agent launches and $143.17 of a $200 budget, plus a list of what didn't work. The same habit runs through today's other real-world uses. Creators post the time and the bill for every run, and they build big things one small step at a time.

53 verified items · 7 mediums · 15 honest results · sweep window Oct 23–24 PT

Steal this: the top 3

⏪ DOWNFORCE: a 3-minute hype edit with a full public production record
1

Make the agent keep the receipts

claudia.gallery (@anabology) · Oct 15 · Case study

What they made: DOWNFORCE: a 3-minute hype edit with a full public production record.

How: Give the agent a budget and make it keep a public production record. Claude Code ran as production lead across 172 agent launches, with Midjourney plates, Wan 3.0 and Seedance 2.5 shots logged per submission ($66.98 and $76.20). The total came to $143.17 of $200, about 13 hours of wall-clock time and 4,550 frames at 1080p24. A 'What didn't' list is part of the record.

Tools: Claude Code (Opus 5.5) as production lead, Midjourney v8.2, Wan 3.0 via the Higgsfield API, Seedance 2.5, Suno

A real holographic Pokémon card shader, one layer per prompt, for $2.10
2

One shader layer per prompt

@slash1sol · Oct 23 · Workflow

What they made: A real holographic Pokémon card shader, one layer per prompt, for $2.10.

How: Never ask for the whole effect. Start with a plain textured card plane and orbit controls, then add the view-dependent diffraction rainbow in one prompt, then each of eight foil patterns as its own toggle, tested one at a time. With Kimi K3.1 Pro and Three.js it took 38 minutes and $2.10.

Tools: Kimi K3.1 Pro, Three.js

A game in six weeks with no coding background: build one feature, test, then the next
3

One feature, test, then the next

@rewind02 · Oct 24 · Workflow

What they made: A game in six weeks with no coding background: build one feature, test, then the next.

How: Run Opus 5.5 in Claude Code inside the Godot project, build one feature, test it in the game, and adjust until it feels right before starting the next. The same creator used the same one-system-at-a-time approach for an Unreal Engine 5 clock-tower level the same day.

Tools: Claude Opus 5.5 in Claude Code, Godot

The edition in numbers

Every chart counts only this edition's items or numbers a tool returned for them.

Tools named across the items
Claude / Claude Code / Opus19Seedance14Three.js / WebGPU9GPT-6 Astra7Picsart / Hedra / CapCut7Kimi6Nano Banana5Midjourney5MOSS-Image4Gemini4ComfyUI3Kling3

Source: count of items whose tool line names each tool (this edition)

Kinds of work
Showcase19Result15Workflow12Case study4Breakdown3

Source: this edition's item labels

Source mix
X39Reddit8Web3GitHub2YouTube1

Source: platform of each item's main link

Uses per medium
Image & visual10Video & animation163D modeling & rendering6Code & UI10Sound & music3Games5Mashups3

Source: this edition

Most-liked X posts
@AI_Screening2,842@Zarnab_with_Ai401@rewind02246@ChrisGPT89@aimikoda85@slash1sol83@rewind0258@alixbuilds44

Source: X public metrics (likes), read Oct 24 PT

Most-viewed X posts
@AI_Screening329.3K@Zarnab_with_Ai20.0K@rewind0210.0K@ChrisGPT5.9K@aimikoda3.1K@hqmank3.1K@DaniaSafvi2.7K@slash1sol2.0K

Source: X public metrics (views), read Oct 24 PT

The full report

A music video that shows its books

The most complete production record of the day comes from claudia.gallery, home of an open AI character named Claudia. She is the singer in seven music videos made with Claude in September and October 2026. DOWNFORCE runs 3:09.6. It cuts real footage of Tesla's Oct 15 Roadster demo, mostly from the livestream, together with generated shots to a Memphis-phonk Suno song. The "How it was made" page gives about 13 hours of wall-clock time and 172 agent launches with Claude Code (Opus 5.5) as production lead. It also lists 80 Midjourney v8.2 plates, 63 Wan 3.0 submissions through the Higgsfield API ($66.98) and 16 Seedance 2.5 submissions ($76.20). The total was $143.17 of a $200 budget, for 4,550 frames at 1080p24.

The useful part is the "What didn't" list. Wan lost the car when it turned to sides it hadn't seen, and Seedance sometimes cut away to its reference images. Most showcase posts leave this out. The same instinct shows up in a new agent skill on GitHub that turns one sentence into a hand-drawn-looking 2D short. It runs a story interview, character sheets, a storyboard and one master prompt, then makes a single Seedance generation in CapCut and finishes with QA and a pencil animatic. It's dedicated to Tyrus Wong, whose painted forests defined Bambi.

One layer, one feature, one system at a time

The best small technique of the day is @slash1sol's holographic Pokémon card. He photographed a card from his own binder and turned it into a real shader with diffraction grating, eight foil patterns and drag-to-tilt, in 38 minutes for $2.10 with Kimi K3.1 Pro and Three.js. His rule: never ask for "a holo card shader". Ask for one layer at a time.

The same discipline runs through the games posts. @rewind02, who says he has no coding background, built a game in six weeks with Opus 5.5 and Godot by doing one feature at a time: build it, test it in the game, adjust, then move on. Hours later he posted an Unreal Engine 5 clock tower whose 'echo shift' mechanic was built as a system first and greyboxed second. A Godot developer built a whole main menu from primitives and shaders "one step at a time", and another creator is reviving a puzzle game from his 2020 design journal with Astra and Opus.

The meter is now part of the post

Three.js head-to-heads dominated the code posts, and almost all of them list time and cost. The most-liked post in this edition, with about 2,800 likes, pits Kimi K3.1 Pro, Opus 5.5 and GPT-6 Astra against each other on one single-file scene. The more useful ones add numbers. On a soft-body gummy eyeball, Astra took 4 minutes and $1.07, Kimi 8 minutes and $0.24, and Opus 19 minutes and about $6.09. Opus was the only one that delivered the whole brief. A vacuum-decay simulation cost $17.48 over 1h 20m on Opus and $9.00 over 33 minutes on Astra. A whale animation ran from $0.75 to $3.01 across four models.

The sharpest note came from @kartikktwt's dragon-flight test. A bug in the agent harness meant Kimi never saw its own renders, while Astra checked and fixed its output four times. His conclusion: benchmark the whole agent stack, not just the model. @cesargomz29's single-prompt product motion graphic (26 minutes, $6.74, Sonnet 5.5) and @ChrisGPT's frame-by-frame ISS in Three.js, with custom atmosphere shaders and a 13-bone rig on a Smithsonian spacesuit scan, show how far code-only motion work has come.

Video: cheap, fast and honest about it

Video was the biggest medium today, and the most useful posts were about cost and craft rather than the clips. @laurgrowth made a 60-second faceless explainer cartoon for about $0.99 in an hour: ten Nano Banana images in Google Flow and ten Omni Flash clips at about 10 cents each. @Justin_lords takes apart someone else's 3-minute supplement ad and lays out a cheap rebuild: lock character anchors, generate at 480p, upscale locally in ComfyUI, and end on real product footage. A team testing app-install ads says its Seedance 2.5 cut 'still needs some iteration'. A Street Fighter fan film is openly an early test with unfinished designs.

Model choice is still being worked out shot by shot. A crowded market chase put Kling 4.0 close to Seedance 2.0 but behind 2.5. AI Video School's tests from earlier in the week weighed Kling 4's lower price against Seedance's acting and dialogue. Editing is moving into the terminal too: a Claude Code plugin cuts a talking head from plain-English instructions, and Kling 4.0 now answers the same session through MCP. Several product spots in the feed are Picsart partner posts, labelled as such below.

3D, image and sound

In 3D, agents drove Blender from a single image (a gothic cathedral via Gemini 4 Argon and Blender MCP), an artist open-sourced a browsable model of Bali's Sacred Monkey Forest with 2,275 trees and 120 macaques, and a splat capture called Fatherhood was entered in XGRIDS' World Backup Project. The most ambitious 3D repo turns a coding agent into a city historian. It researches every fact into a sourced FACTS.md, builds the city as a white model and lights it era by era, and its first film, of Xianyang, runs 12 minutes 30 seconds.

Image work on r/StableDiffusion was practical. Someone built an outpainting workflow that paints only the sides of a photo (Qwen 2.1 in ComfyUI, full settings shared). A candid-photo LoRA was trained on an 8 GB laptop GPU, and one user reports roughly 70% likeness from MOSS character LoRAs. In sound, a lyricist turned a Peru trek into a full music video with Suno, and a lyric-video tool timed words to the vocal. One creator argued that realism comes from "prompt+craft+edit" more than from the tools.

What to watch next

Two things to watch: whether more creators publish full production records like DOWNFORCE's, and whether head-to-head tests start reporting the harness as well as the model. Tell us which topics to chase next: a medium, a tool, or one of these stories.

🖼️ Image & visual 10

🎬 Video & animation 16

Taking apart a 3-minute 'Day 1 to Day 14' supplement ad, and how to rebuild it for a few dollars▶
BreakdownXOct 24

Taking apart a 3-minute 'Day 1 to Day 14' supplement ad, and how to rebuild it for a few dollars

@Justin_lords · ♥ 5 · 1,079 views

This isn't his ad. He breaks down someone else's Resilia ad: two consistent characters across three rooms, a talking-head anchor and real product B-roll at the end. His recipe: extract the script structure from a reference ad, lock first-frame character anchors, generate at 480p, upscale locally in ComfyUI, and finish with real phone footage of the product. The claim that the ad is 'printing on Meta' is his.

Tools: Gemini or Claude (script extraction), Seedance 2.5 or Omni Flash at 480p, local ComfyUI upscale

'The Alabaster Jar': a street performance scene that tells the city's history▶
BreakdownXOct 23

'The Alabaster Jar': a street performance scene that tells the city's history

@godswayfoundinc · ♥ 10 · 446 views

The team built a street performance inside their fictional city with fire breathing, drums, dancers and a storyteller passing down its history. The thread explains why: across many African cultures, dance and oral storytelling carry a community's history. A worldbuilding lesson more than a tool tip.

Tools: AI film pipeline (tools not named in the post)

One terminal session for the cut and the footage: a Claude Code edit plugin plus Kling 4.0 via MCP▶
WorkflowXOct 23

One terminal session for the cut and the footage: a Claude Code edit plugin plus Kling 4.0 via MCP

@Skaly__Bull · ♥ 42 · 986 views

The post explains how a Claude Code plugin cuts a talking head from plain-English instructions and exports a timeline. Since Oct 15, Kling 4.0 also answers the same terminal through MCP and the CLI. He notes that not every web option made it into the MCP. Prices quoted are the poster's.

Tools: Claude Code plugin (subtitles, music, motion graphics, B-roll, zooms, XML export), Kling 4.0 MCP and CLI

A luxury nail commercial (sponsored)▶
ShowcaseXOct 24

A luxury nail commercial (sponsored)

@DaniaSafvi · ♥ 27 · 2,713 views

A product-style beauty spot. It's tagged #PicsartPartner and the workflow is gated behind a comment-for-DM ask, so it's a sponsored capability demo.

Tools: Picsart AI Playground, Seedance 2.5

🧊 3D modeling & rendering 6

The International Space Station in Three.js, rendered frame by frame▶
BreakdownXOct 24

The International Space Station in Three.js, rendered frame by frame

@ChrisGPT · ♥ 89 · 5,879 views

He says Astra wrote custom shaders for Rayleigh/Mie atmospheric scattering, ozone absorption, cloud layers and shadows, and ocean glints through the day-night transition. The astronaut took longest: a custom 13-bone rig on a Smithsonian spacesuit scan with GPU skinning and procedural floating movement.

Tools: GPT-6 Astra, Three.js/WebGL, custom GLSL shaders

A gothic cathedral built in Blender from one image
ShowcaseXOct 23

A gothic cathedral built in Blender from one image

@notlikeryo_ · ♥ 23 · 484 views

One Nano Banana image went in, and the model built and iterated the geometry, textures and lighting through Blender MCP. It's a showcase clip; the post doesn't share time or cost.

Tools: Gemini 4 Argon, Nano Banana, Blender MCP

A City Through Time: a coding agent builds a city as a white model and lights it era by era
WorkflowGitHubOct 23

A City Through Time: a coding agent builds a city as a white model and lights it era by era

alexliyu7352

Give it a city and a starting era. The agent researches sources (every fact goes into FACTS.md with its source), pulls building and map data, builds the city as a white model and renders a bilingual film. A person sets direction and checks every step. The first film, Xianyang, runs 12 minutes 30 seconds.

Tools: Claude Code with a SKILL.md, building and map data, white-model rendering

🧩 Code & UI 10

A six-shot dragon flight where one agent never saw its own renders▶
ResultXOct 23

A six-shot dragon flight where one agent never saw its own renders

@kartikktwt · ♥ 17 · 437 views

Same prompt, no external assets. Kimi even wrote its own browser-testing script, but a harness bug meant it never saw its renders, while Astra inspected and fixed its output four times. His conclusion is worth keeping: benchmark the whole agent stack, not just the model.

Tools: Kimi K3.1 Pro, GPT-6 Astra, Three.js, autonomous agent loops

🎧 Sound & music 3

🎮 Games 5

🔗 Mashups 3

⏪ DOWNFORCE: a 3-minute hype edit with a full public production record
Case studyWebOct 15

⏪ DOWNFORCE: a 3-minute hype edit with a full public production record

claudia.gallery (@anabology)

A 3:09.6 hype edit for a Suno song, cut from real footage of the Oct 15 Tesla Roadster demo plus generated shots. The record lists about 13 hours of wall-clock time, 172 agent launches, 80 Midjourney plates, 63 Wan submissions ($66.98) and 16 Seedance submissions ($76.20). The total was $143.17 of a $200 budget, with a 'What didn't work' list. The date shown is the demo date; the site doesn't give a publish date.

Tools: Claude Code (Opus 5.5) as production lead, Midjourney v8.2, Wan 3.0 via the Higgsfield API, Seedance 2.5, Suno

An agent skill for 2D shorts that look hand-drawn, dedicated to Tyrus Wong
WorkflowGitHubOct 23

An agent skill for 2D shorts that look hand-drawn, dedicated to Tyrus Wong

jonrusso

One sentence in, a 2D short out. The skill runs a story interview, character sheets, a storyboard and one master prompt, then makes one generation in CapCut with Seedance, followed by QA and a pencil animatic. The README shows the pencil animatic next to the final film.

Tools: Claude Code / Codex agent skill, Seedance in CapCut, open-source pencil-animatic tools

Method & caveats

Tell us which topics to chase next: a medium, a tool, or one of these stories, and the next edition will steer there.

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